ART/GTO

What's next.

Upcoming features, split by product. Dates are intentionally fuzzy — every release ships when it's actually ready, not when a slide says so.

Aggregate Report

A single view that summarises strategy across an entire flop subset — bluff frequencies, c-bet sizing distributions, mixed-strategy density, EV by texture class. Stop clicking through 184 spots to see a trend; the report surfaces it in one screen.

Node Locking

Lock an action frequency at any decision node and re-solve the rest of the tree against it. The classic exploit-modeling tool: study how the equilibrium response shifts when villain over-folds, c-bets too small, or refuses to 3-barrel.

Engine Tuning

Continuously profiling and tuning the DCFR engine itself — chasing faster convergence, fewer wasted iterations, and lower wall-clock time per solve. Same solutions, less waiting.

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