Strategy browser
When a solve finishes, or when you open a saved solution file, the center of the Solver screen becomes the strategy browser. This is where you study the result: which hands bet, which hands check, how often, and what each choice is worth.
This page covers the hand grid, the action table, moving through the game tree, and the pinned-cell inspector.
The two workspace tabs
Above the browser there are two pill buttons:
| Tab | What it shows |
|---|---|
Strategy | The solution tree with action nodes. This is the main study view. |
GameTree | The full decision tree of the spot. Useful to see the whole structure at once. You will use it less often. |
Most of your time will be in Strategy.
The hand grid
The grid shows every hand in the acting player's range at the current decision point. Each cell is one hand. Inside each cell, colored bars show what the solver does with that hand.
What the bars mean depends on the display mode. The four-button pill group at the bottom center switches between modes:
| Mode | What the cells show |
|---|---|
Strategy | Action frequency bars. The width of each colored bar is how often the hand takes that action. |
EV | An expected value bar. Higher value, longer bar. See EVs and equity for what the numbers mean. |
Equity | An equity bar — the hand's share of the pot if there were no more betting. |
Played % | How often the hand is played here, as a percentage bar. |
Strategy mode to see the shape of the solution, then switch to EV to understand why. A hand that mixes two actions usually has almost the same EV for both — that is what mixing means.The action table
Next to the grid, the action table lists every action available at the current node, one row per action. The columns, left to right:
| Column | Meaning |
|---|---|
Action | The bet, raise, check, or call that leads to this node. |
Weight | How much of the range takes this action, shown as a weight. |
Play % | The same frequency, shown as a percentage. |
EQ | The equity of the combos that pass through this action. |
EV | The expected value of the action. |
Numbers are right-aligned in a monospace font so columns line up. Click a column header to sort by that column. Sorting by EV is a fast way to find the highest-value action; sorting by Play % shows you the main line first.
Navigating lines
You move through the game tree by clicking.
- Click an action row to descend into that action's subtree. The grid and table update to the next decision point.
- The breadcrumb path above the browser shows where you are in the tree, action by action.
- The hero card at the top of the center panel shows the current node's pot, stacks, and available actions, so you always know the state of the hand.
✚ New spot in the top bar (Ctrl+N) and run a fresh solve.The GameTree tab
The GameTree tab shows the full decision tree of the spot instead of one node at a time. It is the quickest way to check the overall structure — which bet sizes exist on each street, and where the tree branches. For studying actual frequencies and values, the Strategy tab is better.
Pinned-cell inspector
The grid shows hands. The inspector shows combos — the individual card combinations inside a hand.
Click a cell in the grid to pin it. The inspector panel on the right then shows the full detail for that cell at this node: the complete strategy, EV, equity, and the list of combos. Before you pin anything, the panel shows an empty state with hover hints.
A two-button pill group on the right side switches the inspector view:
| View | What it shows |
|---|---|
Numbers | A numeric table with one row per combo. Columns include CARDS, WT, PLAY%, and EQ. |
Strategy | Full-width bar charts showing the frequency distribution per action. |
Numbers view makes these differences visible.Low-memory fallback, the status line shows river-bucketed @ N. On such solutions, similar-strength river hands share one strategy per bucket, so river detail is reduced. Flop and turn keep full per-hand detail, and showdown results are exact. The fallback only engages when the spot could not solve at all otherwise. See Saving and opening solutions for how solutions are stored.Where to go next
- EVs and equity — what the numbers mean, and the
Fold EV = 0convention. - Saving and opening solutions — keep your work as
.artfiles. - Keyboard shortcuts — move faster.